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UNITY DEVELOPER
Responsibilities
Design, develop, and maintain 2D gameplay systems, mechanics, and tools using Unity (C#)
Collaborate with game designers and artists to implement gameplay features, UI, and animations
Optimize game performance for mobile platforms (Android/iOS)
Debug, test, and refine gameplay systems to ensure smooth player experiences
Integrate and manage third-party SDKs (Analytics, Ads, Firebase, etc.)
Write clean, maintainable, and efficient code following best practices
Participate in code reviews and contribute to improving team workflows
Required Qualifications
2+ years of professional experience in Unity game development (C#)
Proven experience developing 2D games (sprite animation, physics, parallax, UI, etc.)
Strong understanding of object-oriented programming and Unity’s component-based architecture
Experience with Dependency Injection frameworks (Zenject preferred)
Proficiency in UniTask and asynchronous programming patterns
Experience with Unity UI (UGUI) and animation systems (Animator, Timeline, etc.)
Familiarity with mobile optimization techniques for Android/iOS
Proficiency in version control systems (Git, Bitbucket, etc.)
Strong problem-solving skills, attention to detail, and a teamwork mindset
Good command of English (written and spoken) for daily communication within the team
Nice to Have
Experience with Addressables and asset management
Experience working with Spine animations
Familiarity with ScriptableObjects and custom Editor tool development
Basic knowledge of 2D shaders, post-processing, or VFX
Experience integrating Firebase, Ads, or In-App Purchases
Knowledge of profiling and optimization tools
If this sounds interesting to you, please send your CV to
careers@nextepic.games
mentioning “Unity Developer” in the subject line.
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